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Improvements in software renderer |
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Wednesday, 19 September 2007 |
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I updated the software renderer and now it's a bit faster.
While preparing for porting my software renderer to the second CPU in the GP2X I removed the dependency on the std::vector class in the GeometryProcessor and noticed a moderate speed increase when using the renderer in my GP2X demo. Together with the current fixed point library and vector_math library the first scene with the dots now runs at 190 fps compared to 130 fps in the July release! The GP2X logo scene now runs at 28 fps compared to 26 fps without this new improvement and 17 fps in the July release. |