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Thursday, 06 March 2008 |
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Sample OpenGL ES-CL 1.0 implementation on top of my software renderer.
I have been working on this for the last couple of weeks and since I currently don't have any more time to continue development on this I release an alpha version of the source. There is the basic version and a version where I started optimizing things. At the current state still much can be done since the raw software renderer can render my test scenes at least 1.25 times. It is an alpha version since it still contaings some known and possibly even more unknown bugs. |